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WhizzardBase
Mage Class Skills

Level
Ability / Class Skills
Description
School Mana Range Cost Source
1    Arcane Intellect
Rank 1
 
Increases the target's Intellect by 2 for 30 min.  Arcane  25  30 yds  10  Trainer 
1    Frost Armor
Rank 1
 
Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.  Frost  60  Self     
4    Conjure Water
Rank 1
 
Conjures 2 bottles of water, providing the mage and his allies with something to drink.

Conjured items disappear if logged out for more than 15 minutes.
 
Arcane  60  Self  1  Trainer 
4    Frostbolt
Rank 1
 
Launches a bolt of frost at the enemy, causing 18 to 20 Frost damage and slowing movement speed by 40% for 5 sec.  Frost  25  30 yds  1  Trainer 
6    Conjure Food
Rank 1
 
Conjures 2 muffins, providing the mage and his allies with something to eat.

Conjured items disappear if logged out for more than 15 minutes.
 
Arcane  60  Self  1  Trainer 
6    Fire Blast
Rank 1
 
Blasts the enemy for 24 to 32 Fire damage.  Fire  40  20 yds  1  Trainer 
6    Fireball
Rank 2
 
Hurls a fiery ball that causes 31 to 45 Fire damage and an additional 3 Fire damage over 6 sec.  Fire  45  35 yds  1  Trainer 
8    Arcane Missiles
Rank 1
 
Launches Arcane Missiles at the enemy, causing 24 Arcane damage every 1 sec for 3 sec.  Arcane  85  30 yds  2  Trainer 
8    Frostbolt
Rank 2
 
Launches a bolt of frost at the enemy, causing 31 to 35 Frost damage and slowing movement speed by 40% for 6 sec.  Frost  35  30 yds  2  Trainer 
8    Polymorph
Rank 1
 
Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.  Arcane  60  30 yds  2  Trainer 
10    Conjure Water
Rank 2
 
Conjures 2 bottles of fresh water, providing the mage and his allies with something to drink.

Conjured items disappear if logged out for more than 15 minutes.
 
Arcane  105  Self  3 60  Trainer 
10    Frost Armor
Rank 2
 
Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.  Frost  110  Self  3 60  Trainer 
10    Frost Nova
Rank 1
 
Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.  Frost  55  10 yd radius  3 60  Trainer 
12    Conjure Food
Rank 2
 
Conjures 2 loaves of bread, providing the mage and his allies with something to eat.

Conjured items disappear if logged out for more than 15 minutes.
 
Arcane  105  Self  6  Trainer 
12    Dampen Magic
Rank 1
 
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 10 and healing spells by up to 20. Lasts 10 min.  Arcane  100  30 yds  6  Trainer 
12    Fireball
Rank 3
 
Hurls a fiery ball that causes 53 to 73 Fire damage and an additional 6 Fire damage over 6 sec.  Fire  65  35 yds  6  Trainer 
12    Slow Fall
 
Slows falling speed for 30 sec.  Arcane  40  Self  6  Trainer 
14    Arcane Explosion
Rank 1
 
Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards.  Arcane  75  10 yd radius  9  Trainer 
14    Arcane Intellect
Rank 2
 
Increases the target's Intellect by 7 for 30 min.  Arcane  100  30 yds  9  Trainer 
14    Fire Blast
Rank 2
 
Blasts the enemy for 57 to 71 Fire damage.  Fire  75  20 yds  9  Trainer 

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