| Level |
Ability / Class Skills |
Description |
School |
Mana |
Range |
Cost |
Source |
| 1 |
|
Eviscerate
Rank 1 |
Finishing move that causes damage per combo point: 1 point : (6+AP*0.03)-(6+AP*0.03) damage 2 points: (11+AP*0.06)-(11+AP*0.06) damage 3 points: (16+AP*0.09)-(16+AP*0.09) damage 4 points: (21+AP*0.12)-(21+AP*0.12) damage 5 points: (26+AP*0.15)-(26+AP*0.15) damage |
Physical |
35 |
5 yds |
|
|
| 1 |
|
Sinister Strike
Rank 1 |
An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point. |
Physical |
45 |
5 yds |
|
|
| 1 |
|
Stealth
Rank 1 |
Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled. |
Physical |
0 |
Self |
10 |
Trainer |
| 4 |
|
Backstab
Rank 1 |
Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
Physical |
60 |
5 yds |
1 |
Trainer |
| 4 |
|
Pick Pocket
|
Pick the target's pocket. |
Physical |
0 |
5 yds |
|
|
| 6 |
|
Gouge
Rank 1 |
Causes 10 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. |
Physical |
45 |
5 yds |
1 |
Trainer |
| 6 |
|
Sinister Strike
Rank 2 |
An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point. |
Physical |
45 |
5 yds |
1 |
Trainer |
| 8 |
|
Evasion
Rank 1 |
The rogue's dodge chance will increase by 50% for 15 sec. |
Physical |
0 |
Self |
2 |
Trainer |
| 8 |
|
Eviscerate
Rank 2 |
Finishing move that causes damage per combo point: 1 point : (14+AP*0.03)-(14+AP*0.03) damage 2 points: (25+AP*0.06)-(25+AP*0.06) damage 3 points: (36+AP*0.09)-(36+AP*0.09) damage 4 points: (47+AP*0.12)-(47+AP*0.12) damage 5 points: (58+AP*0.15)-(58+AP*0.15) damage |
Physical |
35 |
5 yds |
2 |
Trainer |
| 10 |
|
Sap
Rank 1 |
Incapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
Physical |
65 |
5 yds |
2 70 |
Trainer |
| 10 |
|
Slice and Dice
Rank 1 |
Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
Physical |
25 |
100 yds |
2 70 |
Trainer |
| 10 |
|
Sprint
Rank 1 |
Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth. |
Physical |
0 |
Self |
2 70 |
Trainer |
| 12 |
|
Backstab
Rank 2 |
Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
Physical |
60 |
5 yds |
7 20 |
Trainer |
| 12 |
|
Kick
Rank 1 |
A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec. |
Physical |
25 |
5 yds |
7 20 |
Trainer |
| 14 |
|
Expose Armor
Rank 1 |
Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 80 armor 2 points: 160 armor 3 points: 240 armor 4 points: 320 armor 5 points: 400 armor |
Physical |
25 |
5 yds |
10 80 |
Trainer |
| 14 |
|
Garrote
Rank 1 |
Garrote the enemy, causing 144 damage over 18 sec, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo point. |
Physical |
50 |
5 yds |
10 80 |
Trainer |
| 14 |
|
Sinister Strike
Rank 3 |
An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point. |
Physical |
45 |
5 yds |
10 80 |
Trainer |
| 16 |
|
Eviscerate
Rank 3 |
Finishing move that causes damage per combo point: 1 point : (25+AP*0.03)-(25+AP*0.03) damage 2 points: (44+AP*0.06)-(44+AP*0.06) damage 3 points: (63+AP*0.09)-(63+AP*0.09) damage 4 points: (82+AP*0.12)-(82+AP*0.12) damage 5 points: (101+AP*0.15)-(101+AP*0.15) damage |
Physical |
35 |
5 yds |
16 20 |
Trainer |
| 16 |
|
Feint
Rank 1 |
Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you. |
Physical |
20 |
5 yds |
16 20 |
Trainer |
| 18 |
|
Ambush
Rank 1 |
Ambush the target, causing 275% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
Physical |
60 |
5 yds |
26 10 |
Trainer |
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